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Duncan has a snake

I'm testing the morphs out while some snake is exploring the world xD

Duncan has so many heads xD


The morph modifier in 3ds Max is a tool for creating animation effects by blending multiple objects or shapes together. It uses morph targets, which are snapshots of an object's vertices at different positions or shapes, to create a seamless transition between shapes. It's commonly used for facial animations and lip sync, but it can also create a wide range of effects. The morph modifier is a powerful tool in 3ds Max that allows me to create dynamic animations with ease.


As you see in this video, all the expression of the characters will be baked into many mesh so I'll use them in the morph modifier :D